Of course, Diablo on Normal dropped the Goblin Toe for Cabrina, and Rattlecage for Hexxat. And I find this aspect the most appealing. 2 unique amulets, 1 unique ring, the MF unique gloves, the MF arbalest, my unique trellised armor - I found all of them just from random drops. For example, 2 of 3 items on my companion were found just from ordinary enemies (the ancient armour which I then socketed, the pike which I upgraded). On a side note, at least in the Cabrina run, I found MORE useful items not as the boss drops but actually as random unique drops from other monsters on the way to bosses. In the end,, it comes down to the balance between how safe you're feeling as your character and some fun from having unique items and sets (I surely like hoarding them).īack in the day, I never did farming in D2. And I'll farm the Lvl 85 areas till getting good gear. So I'll farm this rune from the Hell Countess - if I don't get the rune earlier. Now I want to upgrade them even further, to the elite version, which requires more STR and a rune I still don't have. Or, for example, when I wanted to upgrade my Goblin Toes, I needed high STR. It's not only about items - it's also about stats. I usually don't face Diablo on Normal till ~lvl 29, or don't start Nightmare till ~lvl 40. I constantly have in mind some milestones I'm trying to achieve - eg. With Cabrina, I'm getting fun farming probably for 2-3 hours each boss.īut it's hard to say definitely - it depends on what runes you have, what you're aiming for, what you want to upgrade, etc. In the Hell difficulty, I'd farm till getting the items I aim for. With Yahiko the druid, probably the same. With Hexxat, I usually ran about ~15 times for each boss. Recently, he has completed the Hardcore sorceress run (the videos are on his Twitch) farming a bit. Completed the Hardcore barbarian run in this thread without farming.
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